Astro Bot is filled with standard platformer tropes, but it pulls off a sense of wonder in their presentation. As you explore galaxies to find your fellow robots and unlock new parts of the game, you’ll find a lot of familiar elements, only to see them executed in quirky and delightful ways. Just about every platformer has an ability that lets you shoot across longer distances, but none of them let you do it by strapping a bulldog to your back. Selected by a combination of jury vote and public opinion, this is widely considered one of the most prestigious awards in the video game industry. The award was presented by last year’s winner, Swen Vincke, director of Baldur’s Gate 3, and accepted by the game’s director and Team Asobi studio head Nicolas Doucet.
It expresses iteration in cycles of five minutes each, rather than iterating on one idea for five or more hours, which I find both refreshing and bold. https://888vnd.space/ ‘ve seen that’s similarly willing to dispose of cool ideas like this is It Takes Two, and Astro Bot does it more often and with more enjoyable mechanics. There is both depth and breadth to most levels, and frequent checkpoints mean you’ll rarely be punished for exploration or missing a jump. Levels take only five to 10 minutes in most cases, but are overflowing with personality. Robot animals climb trees along the periphery or jump out of the ocean far beneath the levitating worlds you explore.
Astro Bot’s abilities, such as high jumps, hovering, and special gadgets, allow for creative movement and problem-solving. Each level presents new challenges, from navigating tricky terrain to overcoming environmental hazards. As galaxies are explored and Bots are rescued, Astro Bot’s hub world stations begin to unlock, including a closet with outfits for Astro and a claw machine that gives players a place to spend all their collected coins. The machine dispenses new Astro costumes, cosmetic options for the PS5 controller spaceship, and joy for the rescued PS-themed Bots.
Previous Astro Bot games have been employed to showcase new bits of kit. It feels like Sony is trying to channel its whole spirit into this game. Astro Bot is a glimpse of what Sony wants you to understand that it believes that it is.
This is more of a nitpick, mainly because the game is actually catered to everyone. The game is simple, and some might think that it’s way too easy to play the game. If anything, the game might be a little too easy to play, as its intended target audience is anyone that’s able to launch the game. As the game will have even more challenges and a new speedrun mode to be included for free, this might not even be a con when it does release eventually.
Five new levels with ten new Special Bots for you to rescue began rolling out October 17. Every review comes from a verified owner of this game or item and is evaluated by a team of moderators. In Rising Heat, you will traverse a bubbling hot lava-filled tower. With the help of your simian backpack buddy, you will climb, swing and fling yourself up to the summit. So stop monkeying around and beat those birds to the top to rescue your special bot friends. Test your skills in five additional speedrun levels available now, and collect new Special Bots.
After beating Chief Cawah in the Dude Raiding, you will recover the Mothership’s GPU. To collect the Mothership’s SSD in Astro Bot, you need to complete all main world levels in the Tentacle System. After beating Nidhog in the Bot of War world, you will recover the Mothership’s SSD.
This means that after the thrill of the game’s nostalgic moments wears off, there is not much reason to play after its 15 hours are up. These occasionally repetitive enemies are also an important part of Astro Bot’s difficulty. The main levels are never too tough – the real challenge is finding all the bots and collectibles – but there are special secret levels that test your skill. These have no checkpoints, so they’re not for the faint of heart. Yet they never fall into the trap so many platformers do of cranking the difficulty up way beyond reasonable levels and changing the game’s essence. Astro Bot can be punishingly difficult, especially the final gauntlet once you have every collectible in hand, but it never feels unfair.
Collectibles
Astro Bot doesn’t care about such baggage, but if it did you’d probably use your mechanical arms to throw it at a giant robotic ape before smashing in said ape’s teeth and propelling yourself into its soon-to-be exploded head. Astro Bot only cares about fun, and I genuinely can’t think of a single moment it made me wish something had been handled differently, tweaked to be easier, or expanded upon. Very tight of Sony on that as on my series x, as long as it is my home console all that log in get cloud saves through my subscription. I hope it is something Sony are going to do more of in the future. It means a family or friend can play on my profile and get cloud saves as well using one of the save slots. If you have any lingering questions about the game, this section of our Astro Bot guide should have you covered.
These three abilities, plus whatever tool he picks up, are the entirety of Astro’s arsenal. This mechanical focus allowed Team Asobi to perfect each move and then apply them all in a thousand different ways, and the result is a rewarding and robust platformer. Got the plat shortly after release (couldnt stop playing it) and flipped it to a friend.
All Planets And Levels Walkthrough
Astro Bot received PlayStation 5 Pro support and new, more challenging levels back in February. Team Asobi’s platformer won numerous Game of the Year awards, including at 2024’s The Game Awards and the 2025 BAFTA Awards. The game features more than 50 diverse planets spread across six themed galaxies, each offering unique challenges and environments to explore. The crash site hub world has its own areas to explore and is packed full of quirks, such as eventually letting you customise your ship and outfit. The gacha machine mechanic makes a particularly enjoyable return, providing a satisfying way to spend the thousands of coins you’ll collect.
The most alluring feature, though, is its PlayStation-themed collectibles. Every level has a set of hidden bots that Astro needs to rescue. That would be a charming Easter egg hunt, but Team Asobi isn’t just investing in empty references. It uses the opportunity to show its love for PlayStation history.